Goto

Collaborating Authors

 attention buffer


Teaching Perception

arXiv.org Artificial Intelligence

T eaching Perception Jonathan H. Connell 1 Abstract -- The visual world is very rich and generally too complex to perceive in its entirety. Y et only certain features are typically required to adequately perform some task in a given situation. Rather than hardwire-in decisions about when and what to sense, this paper describes a robotic system whose behavioral policy can be set by verbal instructions it receives. These capabilities are demonstrated in an associated video [1] showing the fully implemented system guiding the perception of a physical robot in simple scenario. The structure and functioning of the underlying natural language based symbolic reasoning system is also discussed. I. INTRODUCTION Sensing is not without costs. For any given object there are many things that can be known about it. What constitutes a reasonable amount of information to obtain? For instance, to identify an object in a scene a robot could run a DNN recognizer. But, depending on the resources available, this may take a noticeable amount of time. And, while some recognizers have Nary outputs, others are designed as one-versus-all. In this case, to classify an object a robot might have to run N separate nets.


Verbal Programming of Robot Behavior

arXiv.org Artificial Intelligence

Home robots may come with many sophisticated built-in abilities, however there will always be a degree of customization needed for each user and environment. Ideally this should be accomplished through one-shot learning, as collecting the large number of examples needed for statistical inference is tedious. A particularly appealing approach is to simply explain to the robot, via speech, what it should be doing. In this paper we describe the ALIA cognitive architecture that is able to effectively incorporate user-supplied advice and prohibitions in this manner. The functioning of the implemented system on a small robot is illustrated by an associated video [11]. 1 INTRODUCTION A typical home robot of the future might have built-in navigation, object recognition, task planning, and dexterous manipulation. Y et, despite these sophisticated capabilities, there are still things it cannot know when it first arrives. For instance, what a particular room in the house is called, even if it can identify the general type.